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Topic:  Use of Immersive Technology (Virtual and Mixed Reality) in Collaborative Robotics and Mental Health

Virtual and face-to-face activities available

Target age: K-12

Estimate time for workshop: 30min+ (more time needed for face-to-face activity and opportunity to experience the headsets)

Brief Description:  Come see and experience how engineers and computer scientists are developing virtual reality experiences for improving work between humans and collaborative robots.  Also, see the role that immersive technology has in improving health,  e.g. projects include immersive technologies for pain and anxiety management for children with cancer and mixed reality (e.g., imagine a hologram therapist) coupled with artificial intelligence to aid those with addiction



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